Comment on Kotaku Asks: How Soon Is Too Soon For A Video Game Remaster Or Remake?

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520@kbin.social ⁨11⁩ ⁨months⁩ ago

People aren't against them. They are against pointless remakes like the PS5 version of The Last of Us 1 (not the remaster, they fully remade the game), which changes...fuck all. Like seriously, what does it change of significance?

Like, sure, if the game isn't otherwise playable on the platform then by all means, but why waste all that time?

Then there is the confusion as to the categorisation of returning games and what label to put them under. In my book, you've got:

  1. Emulation: literally the same game from the old console running in an interpreter program. Examples: NSO Collections, MGS 1 from MGS Master Collection

  2. Port: Same game, more or less, but running natively on the console/PC.

  3. Remaster: As above but with updated textures, models, FMVs, etc

  4. Faithful Remake: The game code, assets, etc are completely re-done but the game strictly adheres to the source material, save for a few modern amenities like auto save and ironing out bugs. Examples include Spyro Reignited, Resident Evil 1 and Halo Anniversary.

  5. Interpretive Remakes: Basically a completely new game using the old game's basic plot points and designs. Examples include: the Resident Evil Remakes (except 1) and the Final Fantasy 7 remake.

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