Comment on Parents Sue Gaming Companies Over ‘Video Game Addiction’, Because That’s Easier Than Parenting
hellothere@sh.itjust.works 1 year agoI absolutely agree that Farmville had a bigger impact, especially as it was geared towards a more casual market. Showing that people who would not describe themselves as gamers would spend a lot of money on games was a huge thing that a lot of people set out to copy.
Soggy@lemmy.world 1 year ago
I worked at GameStop when Farmville was big. Regularly had older women come in and spend $40 to $100 dollars on Farmville cards. A couple of these women came in every week, outspending almost every “traditional” gamer I knew.