But they don’t have to compile shaders every time the game is launched. Only when I install a new content or the first time I install the game.
Comment on Worst fear confirmed: You can't launch Modern Warfare 3 without first launching Modern Warfare 2
kadu@lemmy.world 1 year agoI’m not sure about how things are today, as I only played Warzone during the first couple of months of the release… But the main reason the game took a long time to load back then was shader pre-compilation, and honestly, I prefer that over the massive stuttering mess most other games that skipped this step would become.
learningduck@programming.dev 1 year ago
AnonTwo@kbin.social 1 year ago
I feel there's a good number of people who would just take neither as well though. Yeah, 10m loading is better than intermittent stuttering, but then I better be playing one of the top 10 games of all time if i'm dealing with that.
Silverseren@kbin.social 1 year ago
"playing one of the top 10 games of all time"
You get that dirty sentence away from Activision.