Comment on Acclaimed roguelike studio behind Slay the Spire releases new deckbuilder after publicly abandoning Unity over fee debacle
Why?
Downplaying the time and effort put into creating a product isn’t usually how you hype it up.
That’s because it’s not a product. It’s an experiment for figuring out what they as a studio might be able to do with something new and untested. This is a trial run of a new engine, and they simply decided to publish the result for others to see.
I feel like you’re missing the point that sometimes people make stuff for reasons besides maximizing the amount of money they make
If you put something out there, you want to maximize something. Probably attention in this case.
Or…or! They were practicing on an engine they were unfamiliar with by making a low-stakes proof of concept.
lolcatnip@reddthat.com 11 months ago
Downplaying the time and effort put into creating a product isn’t usually how you hype it up.
MentalEdge@sopuli.xyz 11 months ago
That’s because it’s not a product. It’s an experiment for figuring out what they as a studio might be able to do with something new and untested. This is a trial run of a new engine, and they simply decided to publish the result for others to see.
Aabbcc@lemm.ee 11 months ago
I feel like you’re missing the point that sometimes people make stuff for reasons besides maximizing the amount of money they make
lolcatnip@reddthat.com 11 months ago
If you put something out there, you want to maximize something. Probably attention in this case.
Sharkwellington@lemmy.one 11 months ago
Or…or! They were practicing on an engine they were unfamiliar with by making a low-stakes proof of concept.