The engine supports Vulcan and DX11+. Mac doesn’t, natively at least. It would take a lot of effort to support it and according to their data the userbase isn’t there to justify that.
Comment on [HN] Valve Says Counter-Strike 2 for macOS Not Happening, There Aren't Enough Players
CookieJarObserver@sh.itjust.works 1 year ago
What? They already have a Linux version…
poke@sh.itjust.works 1 year ago
andrew@radiation.party 1 year ago
Supporting macOS with any sort of complex codebase is trickier than it sounds, due to the necessity to use Metal, the notarization requirements, and various quirks in cross-compile toolchains.