Comment on Thanks to everyone who suggested i play Titan fall 2
cyd@lemmy.world 1 year ago
With better world-building for the game setting, and more effort at writing memorable human characters, this could have been a major IP franchise. Pity.
Comment on Thanks to everyone who suggested i play Titan fall 2
cyd@lemmy.world 1 year ago
With better world-building for the game setting, and more effort at writing memorable human characters, this could have been a major IP franchise. Pity.
Kbin_space_program@kbin.social 1 year ago
Without EA intentionally fucking over Respawn as the producer for Titanfall 2 by making it have the worst possible release date, and driving them to bankruptcy, this would have been a major IP.
Puzzle_Sluts_4Ever@lemmy.world 1 year ago
I REALLY hate the ongoing narrative that Titanfall 2 was sent to die or whatever.
Titanfall 2 was made by Respawn. Respawn/Infinity Ward/Whatever They Were When They Did Medal Of Honor have been more or less defining mainstream first person shooters for decades at that point.
And there is this idea that Battlefield 1 (and this was well after we had all decided we hated Battlefield) and CoD Infinite Warfare killed it.
The reality is that it always had an uphill battle because Titanfall 1 was MP only and turned a lot of people off. And FPSes had largely become a “multiplayer genre” with the big surprise of 2016 being DOOM which… still mostly needed people to realize it was good after the “weird” trailers.
The funny thing is that if Titanfall 2 had been Titanfall 1… either as pure MP or with TF1 having one of the all time great SP campaigns, it probably would have become the new Call of Duty in the same way that CoD became the new Medal of Honor. But instead it was a poisoned well released at a time when Gamers just weren’t interested in SP shooters.
Similarly, if it had come out a few years later (after people remembered you could tell a story in a shooter), it probalby would have done gangbusters.
But, like with most things, we instead blame EA. Because clearly EA were willing to piss away however much money Titanfall 2 cost to… get a really shitty VR game and make Vince Zampella work on Battlefield?
Kbin_space_program@kbin.social 1 year ago
It was dropped between CoD(which at the time was riding high) and the legendary BF1, which was the WW1 one that was universally acclaimed and revitalized the series.
It never had a chance to do well.
Puzzle_Sluts_4Ever@lemmy.world 1 year ago
BF1 followed Hardline which was almost universally mocked, 4 which is largely considered to be where things started going downhill, and 3 which was shit on for not being Bad Company 3 (… I can’t entirely disagree with that). It could just as easily have been a massive flop as a success (also, I personally never noticed the universal acclaim, but I do know it was generally tolerated).
If a game is not allowed to even be released in the same quarter as a CoD then… yeah.
cyd@lemmy.world 1 year ago
I would add that the Titanfall 2 campaign was more “surprisingly good”, with a lot of potential for improvement. IMO, it didn’t reach the level where you were sucked into the setting and wanted to know what happened next to the characters, like say Mass Effect 1. It could have gotten there, if the writing had been stronger, but it didn’t. So I too don’t think it’s EA’s fault.