Comment on Nvidia Announces DLSS 5, and it adds... An AI slop filter over your game

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Cruel@programming.dev ⁨4⁩ ⁨days⁩ ago

Not true at all. Have you not seen all the NES emulators that apply anti-aliasing or other modern graphics techniques to old NES games? Completely changes the dev’s vision. You need to disable them.

Or you can just realize that modern devs are working with FSR/DLSS and tweaking it how they want. Just like they been doing with anti-aliasing. They can literally mask portions of the scene so DLSS 5 doesn’t apply to it.

Now, many games they showcased likely didn’t put much effort into tweaking their performance for DLSS 5 since it’s new and they didn’t get the chance, but newer games will use it. It’s not like raytracing and pathtracing just enhance whatever GPU driver devs want it to. The devs can control it.

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