Comment on Nvidia Announces DLSS 5, and it adds... An AI slop filter over your game

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TheObviousSolution@lemmy.ca ⁨2⁩ ⁨days⁩ ago

Think again. You are falling for the circlejerk slop in this thread and think this is actually generative AI.

DLSS 5 basically works best with high-resolution ray traced render stills because it works on a frame by frame basis. It doesn’t modify shape or geometry, it achieves that much by just manipulating the lighting and materials that are applied. If you actually compare screenshots side by side, you’ll find they include all of the same elements.

With Daggerfall, it wouldn’t really work out, insert pixelated mess, get pixelated mess, although it might be interesting to see.

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