Comment on Self-hostable multiplayer Parchis game 🎲
clay_pidgin@sh.itjust.works 1 day ago
It does look nice! Are you familiar with the languages and frameworks it used, so that you could potentially clean it up under the hood?
Out of curiosity, why did you ask for a self hosted version instead of making a little web app and sharing it? I wouldn’t think you’d have any data in there worth protecting.
baner@lemmy.zip 17 hours ago
Thanks!! Although I don’t work as a developer, I know how to program in Python, and while looking to learn about TypeScript, I decided it would be a good opportunity to learn it by doing something that would be very useful at home, I’m still learning and reading code to understand every aspect of the language and its frameworks. Although it’s grown more than expected, my commitment is to continue learning and improving the game logic and correcting the errors that will appear.
Very good question. I’m very involved in the world of self-hosting; I currently have a couple of home servers and several VPSs, so for me it was the most convenient path since having a Docker image makes it much easier for me to install it on my Proxmox server.