Comment on AIs can’t stop recommending nuclear strikes in war game simulations
Jax@sh.itjust.works 17 hours agoI repeat, radiation absolutely fucks electronic components. I am not talking about an emp, I am talking about radiation.
Comment on AIs can’t stop recommending nuclear strikes in war game simulations
Jax@sh.itjust.works 17 hours agoI repeat, radiation absolutely fucks electronic components. I am not talking about an emp, I am talking about radiation.
hector@lemmy.today 17 hours ago
Oh, how far from the blast and how does it mess them up do you know? I should know that I guess I just heard about the emp, and not sure how a neutron bomb would affect electronics either.
Jax@sh.itjust.works 16 hours ago
No, that I can’t answer — it would depend entirely on the level of fallout and where it happens to land.
You would need to be able to perfectly, and I mean perfectly, predict weather months in advance in order to prepare accordingly.
The reaility is that for an AI, or rather an AGI, to make the choice to launch nukes would require them to reach a point where they accept the potential loss of their own ‘life’ in exchange for whatever value a nuclear war might hold.
Now, a modern AI making that choice? Absolutely possible, the things are fucking crazy with literally no concept of what life is.
unwarlikeExtortion@lemmy.ml 12 hours ago
An AI can easily start nuclear war, as can a human.
The only thing preventing a nuclear disaster are all the institutional measures limiting its accessiblity.
If you gave a single human (or a single AI) access to a magic no-strings-attached ‘Send a Nuke’ button, either the human/AI is the second coming of Jesus Christ, or a nuke will befall some unlucky portion of the population sooner or later. Bonus points if people can talk to the AI or if access to the button is hereditary.