Comment on Did anyone really think the Final Fantasy 7 remake was better than the original PS1 version?
switcheroo@lemmy.world 1 day ago
I just wanted turn-based with updated graphics…
Comment on Did anyone really think the Final Fantasy 7 remake was better than the original PS1 version?
switcheroo@lemmy.world 1 day ago
I just wanted turn-based with updated graphics…
cerebralhawks@lemmy.dbzer0.com 15 hours ago
I feel like Square has been done with turn-based for a while. I think Secret of Mana had the “best of both worlds” in that you could freely move, but you had to wait for your attack gauge to rise before you could hit at full force (and you could charge it for stronger attacks). FF7R kind of does that as well where you can only do your special moves (or even use items) if your ATB has filled at least one space (and some actions require 2). So in a sense it was turn-based, you just didn’t have to sit there and take damage (unless it was an unblockable AOE attack, of course).
I always felt like, with turn-based, if you had the right strategy and stats, you could win any fight. It wasn’t about player skill, it was about player knowledge. Knowing what attacks are more effective, learning the enemies, but if you suck at gaming, you have all the time in the world to enter the commands, the enemy will wait their turn (and then you have to wait your turn, like chess or something). I just don’t like having to take the hits (regardless of Materia like “Cover”). Still, I do agree, it’s another way it feels like Remake has taken the soul out of the original.