Comment on Young gamers in Japan may not be forming the same attachment to Final Fantasy or Dragon Quest because modern dev cycles are as long as their childhood, users theorize - AUTOMATON WEST

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Feyd@programming.dev ⁨2⁩ ⁨days⁩ ago

A lot of people have the hallway complaint, and honestly I think it mostly came down to visuals and sound design. So many games people love have exactly the same level design, including FFX, but there is normally enough to look at, and you don’t have the “high heels on tile” footsteps exacerbating it. I’m also pretty sure a large part of it was a YouTube video pointing it out and people jumping on the bandwagon.

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