Comment on Splinter Cell series - Chaos Theory, Conviction, and Blacklist
TheGPT@sh.itjust.works 3 days ago
I remember finding Pandora Tomorrow’s multiplayer very interesting, with its extremely asymetric nature of 2 first-person Mercs vs. 2 third-person Spies. I do not know how the gameplay held up long-term, and it seemed like you needed to know all the details of every map to be remotely effective. But it was quite unique.
I understand that Chaos Theory had a similar competitive multiplayer, but I never tried it. I did play some of the cooperative multiplayer with my roommate, and had a good time.
ProdigalFrog@slrpnk.net 2 days ago
I played Choas Theory’s spy vs merc multiplayer before the servers were shut down (though there are fan efforts that got it working again).
I had an absolute blast with it, and as you mention it was extremely unique, I have yet to experience anything like it.
hoppolito@mander.xyz 1 day ago
And for anyone looking, Enhanced SCCT Versus is the fully self-contained and working Chaos Theory multiplayer. Download it, run it, and enjoy - no other game files needed and it has its own custom master server to replace the shutdown one from Ubisoft.
However, the time I tried it it was still a bit of a nightmare between finding no games or, if I found some, being so hopelessly outmatched by the veterans playing that it was a real throwback to my youth in chaos theory multiplayer :-)
Perhaps it could be a neat candidate for a little patientgamer comm multiplayer event!
Coelacanth@feddit.nu 1 day ago
Had no idea this existed. Saving your comment for the future, and that idea sounds kind of fun. If I could get over the anxiety of playing with strangers, at least.
Xraygoggles@lemmy.world 2 days ago
Not even about the single player for me at all. I probably put a thousand hours into the multiplayer. It just kept giving you more the more you were willing to put into it. It was insanely deep and the mind games were unreal. Even better that it was still the days before SBMM, so you could really see the skill gap. You’d demolish newer people and then get absolutely dumpstered two games later, learn things you didn’t know were possible.
And I can’t stress enough that there was voice, so not only did a spy grabbing you make a bong that scared you enough to poop your pants if you were laser focused. They could say stuff to you, or worse whisper it to you and then break your neck.