Comment on Meta progression in roguelites was fun for a while, but it's starting to feel unrewarding

mohab@piefed.social ⁨2⁩ ⁨days⁩ ago

For a while, meta progression felt like a clever way to keep games fresh.

It always felt like a cop out to me, TBH. I’d rather you give me fewer tools and a lot of potential for synergy among them. Dead Cells definitely has more weapons than Dante has in DMC5, but the amount of shit you can pull off with Dante is insane in comparison because every weapon can do so much. People are still discovering new tech to this day: now that’s keeping things fresh.

More and more I feel like instead of removing the frustration, meta progression is removing the sense of improvement.

It always felt like this from the get-go. It needlessly muddies the water: am I progressing because I’m improving, or am I progressing because I’m unlocking more powerful weapons/perks? The answer is most likely a blend of both, but it’s never clear what’s the bigger reason.

I recommend Magenta Horizon or The Dishwasher if you want something similar to Rogue Legacy/Dead Cells without rogue elements.

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