I have no idea how many devs worked on BG3 and that number has 0 impact on my enjoyment of the game. Given the number of hours I spent playing BG3, the price made it one of the cheapest forms of entertainment available.
And, as a developer, I really don’t care how much companies pay to marketing vendors. Developer pay is generally negotiated when you’re hired. I haven’t worked in B2C but, as I understand it, they usually pay bonuses on sales volume rather than profits.
You seem to have completely missed the point that Valve does not deserve 1/3 of all gaming revenue for running an automated digital store.
And, as a developer, I really don’t care how much companies pay to marketing vendors. Developer pay is generally negotiated when you’re hired. I haven’t worked in B2C but, as I understand it, they usually pay bonuses on sales volume rather than profits.
Honestly what are you even trying to say here? That because you write B2B software on a salaried basis, that that means that an indie game dev doesn’t care whether or not Valve takes 30% of all of their revenue?
Like no shit sherlock, thats a matter of you being a salaried employee. If you owned your own company you would very much care about a middle making taking 1/3 off the top.
masterspace@lemmy.ca 3 weeks ago
How many people did it take to make Baldur’s Gate?
Do you think it took Valve 30% of that number to maintain steam during that time?
nednobbins@lemmy.zip 3 weeks ago
That’s a completely irrelevant number.
I have no idea how many devs worked on BG3 and that number has 0 impact on my enjoyment of the game. Given the number of hours I spent playing BG3, the price made it one of the cheapest forms of entertainment available.
And, as a developer, I really don’t care how much companies pay to marketing vendors. Developer pay is generally negotiated when you’re hired. I haven’t worked in B2C but, as I understand it, they usually pay bonuses on sales volume rather than profits.
masterspace@lemmy.ca 3 weeks ago
Whoosh.
You seem to have completely missed the point that Valve does not deserve 1/3 of all gaming revenue for running an automated digital store.
Honestly what are you even trying to say here? That because you write B2B software on a salaried basis, that that means that an indie game dev doesn’t care whether or not Valve takes 30% of all of their revenue?
Like no shit sherlock, thats a matter of you being a salaried employee. If you owned your own company you would very much care about a middle making taking 1/3 off the top.
nednobbins@lemmy.zip 2 weeks ago
So you don’t care that Larian isn’t harmed, you don’t care that the dev’s aren’t harmed, you don’t care that the consumer isn’t harmed.
You just feel bad for Epic?
deathmetal27@lemmy.world 3 weeks ago
If Larian has no problem, why do you?
Also pcgamer.com/…/in-response-to-epic-ceo-tim-sweeney…
masterspace@lemmy.ca 3 weeks ago
So you’re not going to answer the question?
deathmetal27@lemmy.world 3 weeks ago
Like seriously what do you care? Why does it matter to you how much cut Steam or Epic take?
Personally I just don’t give a shit. I am supporting Linux gaming development, that’s all I care about.