Comment on Godot Engine hits over 50K euros per month in funding
grayhaze@lemmy.world 1 year agoIt depends on what you mean by better. GDScript is better integrated into the IDE, with C# really requiring that you use an external code editor currently, but both languages have very similar capabilities.
ExtraMedicated@lemmy.world 1 year ago
I found the thing I read earlier: …bearblog.dev/unity-to-godot-what-to-expect/
It doesn’t sound too bad, really.