Comment on New Fable game removes feature core to franchise's DNA

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kryptonianCodeMonkey@lemmy.world ⁨1⁩ ⁨week⁩ ago

Right? Also it’s not like the mechanic is universally loved. The good vs evil decision features of games (like in Fable, Infamous, Knights of the Old Republic, etc.) are often heavily criticized for being obvious, simplistic, forced, and sometimes even punishing to some play styles or mistakes by restricting some skills behind one alignment or the other.

I liked it as a mechanic personally, but I am also interested to see how the new evolution on the mechanic works. Maybe it’s shit, maybe it’s a more nuanced version of the old one. We’ll see.

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