Comment on Why medieval city-builder video games are historically inaccurate - Leiden Medievalists Blog
cobysev@lemmy.world 2 weeks agoI blog about video games as a hobby (all my posts here on Lemmy are blog reviews of games I play), so I tend to write a lot when I’m interested in a game. I’ll admit, this is the first time I’ve been accused of potentially being an AI bot, but I get your skepticism.
Manor Lords is not a game I’m particularly interested in, because as I mentioned, it was pretty difficult for me and I gave up pretty early on. But it was a unique style of gameplay compared to other city builder games, so the experience has stuck in my head.
When I read this article, every complaint about modern city builder games reminded me of Manor Lords, and I was disappointed that game wasn’t addressed anywhere in the article. I had hoped to see the author’s thoughts on it compared to other games in the genre.
glimse@lemmy.world 2 weeks ago
I read your posts when I see them and they’re better than the vast majority of game reviews I’ve read - even if they’re not “formal” reviews.
cobysev@lemmy.world 2 weeks ago
Thank you! That’s because I don’t have corporate requirements for writing. Nobody’s paying me, I’m just doing it as a hobby, so I’m not limited in my writing. I can gush about anything I want!
I try to stick to the format of walking readers through an introduction to a game. So many times, I see people talk about games but not explain what the game actually is. They assume their audience has some base level of experience with it. So I introduce the games I play so my readers are familiar with them when I get to gushing about why I’m enjoying it.
Plus, my posts started as sharing a bunch of screenshots of my gameplay, so of course, I try to share as many visual aids as I can while walking through the gameplay.