Comment on What're your strong opinions from an aged / dead fandom?
Rhoeri@lemmy.world 1 day ago
MMO’s were exponentially better when things took a long time to get. When WoW catered to the chronically casual it became the industry standard to ship each game with a built-in “I win” button.
DAoC, Asheron’s Call, and EverQuest walked so the modern games could fall.
CheeseNoodle@lemmy.world 1 day ago
Agreed, I modern MMOs feel like they’re designed around a fast track to max level which leaves the game seeming more like a MOBA with a grind gate. We’ve completely lost the journey in favour of rushing to the destination.
Now at the same time runescape was grindy as fuck in a very unfun way but with all our modern advances surely we can make a progression that is long while having moment to moment gameplay thats fun in its own right?