Comment on Clair Obscur: Expedition 33 loses Game of the Year from the Indie Game Awards
lepinkainen@lemmy.world 1 day ago
Sandfall Interactive further clarifies that there are no generative AI-created assets in the game. When the first AI tools became available in 2022, some members of the team briefly experimented with them to generate temporary placeholder textures. Upon release, instances of a placeholder texture were removed within 5 days to be replaced with the correct textures that had always been intended for release, but were missed during the Quality Assurance process
Sauce: …elpais.com/…/the-low-cost-creative-revolution-ho…
Not exactly a massive AI slop problem, right?
FinalRemix@lemmy.world 1 day ago
Richen the far bugger problem is how trash of an engine Unreal5 is, and all the forced processing making things look and run like shit.
Rekorse@sh.itjust.works 18 hours ago
Can I say I agree, very disappointed when I loaded up the game that I had to change so much to make it essentially playable on a high refresh rate 2k monitor. After disabling all the filters and turning off upscaling, I have it working fine but wow its like they made something beautiful and have no idea how to allow people to see it.
After all the comparisons to Larian, I thought I’d see a more competently assembled package with Clair Obscur, but at least everything else is great besides the game engine and graphics settings.