Comment on STL vs Modifier quality
Lautrejojo@mastodon.xyz 3 days agoYou won't get better results unless you print the painted part flat.
Can you create a slight flat surface parallel to your printing surface at the level of the drawings?
Comment on STL vs Modifier quality
Lautrejojo@mastodon.xyz 3 days agoYou won't get better results unless you print the painted part flat.
Can you create a slight flat surface parallel to your printing surface at the level of the drawings?
Blue_Morpho@lemmy.world 2 days ago
It’s weird that Orca can create high quality filament paths using modifiers but I can’t achieve the same thing with model geometry.
I could try to delete some polygons in the middle so it’s flatter. Thanks for the idea.