I would love if Civilization or Crusader Kings implemented this.
Comment on A cool feature/mechanic you want to see in games again
B0NK3RS@lemmy.world 3 days ago
It didn’t really take off to begin with but dual screen support like Supreme Commander had with the real-time map overview on the 2nd monitor. It could be a skirmish map or live track map for a racing game, live scoreboard, player status or inventory system.
VindictiveJudge@lemmy.world 3 days ago
SlurpingPus@lemmy.world 2 days ago
Racing sims typically support telemetry that can be used to display info for the driver or overall race info. E.g. a dashboard on a phone mounted to the wheel stand, or a realtime online display and timing. People even make devices like wind simulator or ass-shaker for immersion.
B0NK3RS@lemmy.world 2 days ago
Yeah I do all that myself with ETS2 but wanted to give another example.
SlurpingPus@lemmy.world 2 days ago
Actually, when I played ‘OpenTTD’, i.e. the remake of ‘Transport Tycoon’, I wanted the game to broadcast telemetry of my enterprise’s economy, so I could dump it into a spreadsheet and gawk at the numbers. This indeed could’ve also been a second-monitor activity (or rather, second computer since I played on a tablet).
missingno@fedia.io 3 days ago
I think you're describing the Nintendo DS.
B0NK3RS@lemmy.world 3 days ago
Yeah I guess I am. Just give it to us in a bigger form.
DBNinja@lemmy.zip 3 days ago
Oh, you mean the WiiU?
B0NK3RS@lemmy.world 3 days ago
Yeah I guess I am. Just give it to us in a bigger form…