Pretty sure Godot has it's own scripting language (hence the prompt converting all the C#/JS code from Unity).
Unreal is C++ but it's also another commercial proprietary engine, so they could rug-pull in the same way.
Comment on No love lost: AppLovin helpfully releases tool to switch from Unity to Godot or Unreal
halcyoncmdr@lemmy.world 1 year agoThat’s because both Unity and Godot use C# while Unreal uses C++ for development. It is much easier to move from Unity to Godot since they use the same language for development. Moving to Unreal basically means starting over.
Pretty sure Godot has it's own scripting language (hence the prompt converting all the C#/JS code from Unity).
Unreal is C++ but it's also another commercial proprietary engine, so they could rug-pull in the same way.
Godot supports C# as well as its native python-like GDscript.
I mean, UnrealCLR exists
KSPAtlas@sopuli.xyz 1 year ago
Unity C# and Godot C# havr different APIs and writing in GDScript is best practise in godot afaik
murtaza64@programming.dev 1 year ago
Yeah exactly, Unity and Godot both use C# the same way React and Svelte both use JavaScript. Definitely some level of transferability, but honestly worth learning GDScript in my opinion because it’s a simple language and a pretty good fit for game scripting, and the one that gets first class attention from Godot.