I think I’d want something between normal and hard difficulty. Normal makes most fights trivial when you hit most QTEs, while hard kills you on single QTE fails almost.
I haven’t really enjoyed JRPG combat, so this mix works really well for me
I think I’d want something between normal and hard difficulty. Normal makes most fights trivial when you hit most QTEs, while hard kills you on single QTE fails almost.
I haven’t really enjoyed JRPG combat, so this mix works really well for me