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warm@kbin.earth ⁨2⁩ ⁨days⁩ ago

I said the situation is crazy, not a specific person. I dont blame any individual, the strategies used over the years by these companies to sell skins and make consumers complacent are all very manipulative and effective. The people designing the systems and the ones doing the marketing have done a very, very good job.

You seem stuck on artists all being freelance, getting paid on some sort of commission. They are almost always salaried employees like anyone else at the development company.

Weird analogy, paying for a game, something usually worked on for years, is a lot different than paying for a cosmetic change to something. It's like going to the movies and paying the price of the ticket again to sit in a green chair instead of a red one and being told that's completely normal and something you should do.

I agree, if skins were sold for $0.50, $1.00, max $5, then I would have less issue with them. I'd still have issue with the predatory practices used to sell them though. Some people are more susceptible to this than others, so I would rather it didnt exist at all.

You buy a game once, have all the content and are not pressured again to spend anything, that's the ideal scenario, why would I compromise on that?

Games should be a sustainable art form, not gross corporate projects to extract as much money as possible from consumers.

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