Comment on Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy.
Jaysyn@kbin.social 1 year ago
they really only have themselves to blame. Part of the task when you are making a major software platform decision as a company is to research your vendor’s financial strategy
This is basically victim blaming & the old Unity license was fine because it allowed you to create console ports. Godot still isn't a valid solution for consoles.
Attachment: media.kbin.social ↗
contracode@artemis.camp 1 year ago
Why isn't Godot a solution for consoles? Is it not implemented yet? Just curious. I'm starting to read about Godot given the debacle that Unity's management caused. It's been great advertising for Godot.
linearchaos@lemmy.world 1 year ago
docs.godotengine.org/en/stable/…/consoles.html
They’re not licensed, and they don’t even have templates for anything but steam deck.
Unity has the cash and manpower to jump through those hoops and keep them up to date.
nanashi@lemm.ee 1 year ago
There’s no official implementation for console. I think there’s a third party extension(?) in the works to allow godot to work with console though