Comment on How gamers were nickel and dimed in 80s and 90s (besides arcades)
ICastFist@programming.dev 2 days agoWhich I found amazing, and always wondered how they had that information in the era before Gamefaqs.
What game was that, by the way? Because I immediately think every hotline worked the same: company makes one or two parts stupidly difficult to get through just so a few will end up calling. Sierra On-line’s adventure games were notorious for their pants-on-head logic and hidden shit.
A_Random_Idiot@lemmy.world 1 day ago
Paladins Quest for the SNES.
sorry for the delayed reply