Comment on How gamers were nickel and dimed in 80s and 90s (besides arcades)

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ICastFist@programming.dev ⁨2⁩ ⁨days⁩ ago

Which I found amazing, and always wondered how they had that information in the era before Gamefaqs.

What game was that, by the way? Because I immediately think every hotline worked the same: company makes one or two parts stupidly difficult to get through just so a few will end up calling. Sierra On-line’s adventure games were notorious for their pants-on-head logic and hidden shit.

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