I wish more games adopted kotors combat. To me its the perfect casual streamlining of a turn based CRPG. It feels faster to me than traditional real time with pause games. Talk about kotor remakes and how the combat has to change.
To me the only need in modernization of the combat is adding more cool animations to cycle through and more abilities that possibly chain together animations that react a bit with each other. That’s the mainstream hook, cool animations you wouldn’t get with real time combat. Uncharted 4 sold huge numbers and that’s not very heavy on gameplay mechanics. It’s a spectacle. Kotor style combat can be a spectacle without being a QTE and cutscene battles festival
I agree combat shouldn’t change with a remake. However, how the player interacts with it I think should, at least for PC. The UI/UX is not great, and we’ve figured out better ways to do things since then, even for controllers.
commander@lemmy.world 3 days ago
I wish more games adopted kotors combat. To me its the perfect casual streamlining of a turn based CRPG. It feels faster to me than traditional real time with pause games. Talk about kotor remakes and how the combat has to change.
To me the only need in modernization of the combat is adding more cool animations to cycle through and more abilities that possibly chain together animations that react a bit with each other. That’s the mainstream hook, cool animations you wouldn’t get with real time combat. Uncharted 4 sold huge numbers and that’s not very heavy on gameplay mechanics. It’s a spectacle. Kotor style combat can be a spectacle without being a QTE and cutscene battles festival
Cethin@lemmy.zip 2 days ago
I agree combat shouldn’t change with a remake. However, how the player interacts with it I think should, at least for PC. The UI/UX is not great, and we’ve figured out better ways to do things since then, even for controllers.