Comment on From Detroit to Deadlock: Quantic Dream are making a MOBA

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ampersandrew@lemmy.world ⁨6⁩ ⁨days⁩ ago

It used to be quite common for game dev studios to be multi project, as it kept up a steady cadence of releases, kept multiple disciplines of development work busy in a pipeline, and provided redundancy against any one project failing. Now when it happens with a studio this size, people don’t believe it can work.

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