As much as I hate the idea of remastering all their games instead of just making another fucking game,
I would pretty happily buy the 3D Fallout games remastered for the Starfield engine. Higher texture resolution. Use some of the features that were added to their engine in the years subsequent to release. Capable of being rendered at frame rates that modern monitors can display. Eliminate some of the weird ragdoll stuff they used to have. Modders have improved the models a lot, and I’m sure that that’s doable. Another popular change for Skyrim modders was doing things like opening up the world (because you didn’t need to load towns separately from the outside world on modern computers), adding more foliage and other things that computers couldn’t handle back at release, adding modern shader effects, and all that.
I mean, sure, I’d also like to have Fallout 5*, but I suspect that the cost of doing a remaster is a lot less than a new game, and the earlier games are getting old enough that they’re kinda hard to recommend. I mean, if they release *Fallout 5* in the early 2030s, the last game in the mainline series will be *Fallout 4*, 2015, and before that, *Fallout: New Vegas from 2010. That’ll be a huge gap, if you hope to get players to play the series.
Skyrim got the LE->SE (well, and AE) path, so it got updated to be more-playable over the years. The Fallout games are still running on the old stuff.
bytesonbike@discuss.online 4 days ago
What did you think of the Oblivion remastered?
Starfield looked pretty good. But for some reason, Oblivion in Unreal 5 looked incredible. I could be drinking the Kool aid.
tal@olio.cafe 4 days ago
I’ve never played either the original or the remastered version of Oblivion. I got into Bethesda games via the Fallout series rather than the Elder Scrolls series.
I think I did see a friend, who was a big fan of Daggerfall, play that. And I went back and played Morrowind with the open-source GemRB engine. But I never did Oblivion.