I mean, at the time it was not a competition at first. I loved the gba, then the gba sp even more.
And when the DS (grey first model) came out, imo the games were a dry spell for at least a year!
Anyhow, given the opportunity I would love to bring you closer to the DS games catalogue and I am very convinced I could bring you to change your mind.
Most times I’ve seen the DS being massively underestimated is because of not being aware of the massive amounts of gems of games there are, just a few popular ones and lots and lots of shovelware (akin to Wii) which e.g. we in Germany had in the stores. That selection sucked mostly!
captainlezbian@lemmy.world 3 weeks ago
There’s a lot I love about the DS but it suffered immensely from the gimmick problem. Games that had no business being touch focused were forced into it. Zelda was probably the worst example, but the metroid game that used it for an fps was also up there.
I love the DS for my nostalgia of it, but any replaying of it is as uncomfortable as the wii
cdzero@lemmy.ml 2 weeks ago
I thought Metroid did it pretty well. Hunters at least, not sure if there was another you might be talking about.
zod000@lemmy.dbzer0.com 2 weeks ago
Both are good examples, but the one that probably bothered me the most was Dawn of Sorrow. The castlevania game that would force crappy stylus patterns to finish off a boss, but otherwise had no touch usage. I swear I had to kill some of the later bosses 4-5 times because of the touch not working right.