Comment on How to set up a decentralized game/chat server

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oddlyqueer@lemmy.ml ⁨2⁩ ⁨weeks⁩ ago

It does something similar, in that you can replicate servers and have one act as a failover for another, but I think you’d need a lot of extra code to sync the primary game host with the failover hosts, and more to make sure all the clients detect a failed host and all gracefully switch to the same failover host, and probably a hundred other things I’m not thinking of. If I were going to build something like this I probably would look to kubernetes as a foundation but there would be a lot of customization on top of that.

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