Comment on How to set up a decentralized game/chat server

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mnemonicmonkeys@sh.itjust.works ⁨2⁩ ⁨weeks⁩ ago

But you could have a setup where one server hosts the game and syncs the game state with the other servers in the network, and if one server fails the network decides which failover server to connect to, all the clients connect to that server and continue playing on the new host.

This is kinda what I was hoping that kubernetes did. It’d be awesome if there was some software that automatically did the hand-off, but I haven’t heard of one either

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