I haven’t really checked but CPU usage on Teams while just being a member on a call is low, but using the camera with filters clearly uses more. Just checking CPU temps gives you more or less how much CPU is used by a program. So clearly it is just worst case scenario: using camera with filters on top.
My issue with Teams is that it uses a whole GB of ram on my machine with it just existing. It’s like it loads the entire .NET runtime on the browser or something. IDK if it uses C# on the frontend.
MotoAsh@piefed.social 17 hours ago
Well, it’s also stupid to use RAM size as an indicator of a machines CPU load capability…
Definitely sending off some tech illiterate vibes.
panda_abyss@lemmy.ca 14 hours ago
Most software shouldn’t saturate either RAM or CPU on a modern computer.
Yes, Photoshop, compiling large codevases, and video encoding and things like that should make just of an the performance available.
But an app like Teams or Discord should not be hitting limits basically ever (I’ll excuse running a 4k stream, but most screen sharing is actually 720p)
MotoAsh@piefed.social 13 hours ago
You’re right, they shouldn’t be stressing either resource. Though my point was that referencing how much RAM is in the system is a bit silly when referring to a CPU being pinned at 100%. There is a HUGE swathe of CPUs with an even bigger range of performance that are all sold in 32GB systems.
I’m positive the low end of that scale could be rightfully pinned at 100% for certain common tasks.