Comment on Once again, looking for PS2 game suggestions!

ampersandrew@lemmy.world ⁨4⁩ ⁨days⁩ ago

I see you’ve got 007: Nightfire in that list, so let me raise you 007: Agent Under Fire. The single player is not as good as Nightfire, but the multiplayer is spectacular, as it lets you turn on fun modifiers like moon gravity and use gadgets like the Q Claw on any surface instead of just preset spots. They probably toned down the multiplayer in Nightfire because Agent Under Fire’s didn’t feel very Bond-esque, but Bond or not, it was a ton of fun. The multiplayer is up to 4 players split-screen on Gamecube, but I can’t tell if it still retains that on PS2; often times, back then, PS2 games only had 2 player support while Gamecube and Xbox had 4. This was because the PS2 was weaker and also required an extra peripheral called a Multi Tap to hook up more than 2 controllers. Find some friends and play some deathmatch, if you find yourself in a situation where you can dock your Steam Deck or otherwise play on another computer.

There’s also Metal Arms: Glitch in the System, a third person shooter where you play a robot who can take over other robots. It’s quite challenging, it’s got a sense of humor, and it’s probably one of the best games of that era to not get remastered in a modern port. Once again, we’ve got the multiplayer issue rearing its head, but I’d strongly recommend the single player for this one, too. I also played this on Gamecube back in the day, so just play whichever version is rated best for compatibility in your emulator of choice.

You might also want a Burnout game in your library. Most people seem to prefer Burnout 3: Takedown, but my Burnout of choice was Burnout Revenge. Both great. I wish we got more racing games like these today. Local multiplayer is a dying breed in this genre.

You’ve got Tony Hawk’s Underground in that list, but for my money, the best game in the series is Tony Hawk’s Pro Skater 3.

The first three Ratchet & Clank games on PS2 have not been topped by their later entries, as far as I’m concerned. Ever since the fourth game, Deadlocked, the best they’ve been able to do was to remix ideas they’ve already used.

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