Comment on The Video-Game Industry Has a Problem: There Are Too Many Games

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sugar_in_your_tea@sh.itjust.works ⁨2⁩ ⁨days⁩ ago

only game every year is Assassin’s Creed,

How did they settle on AC? Is that the only game that would ever appeal to them, or did one of their friends introduce them and they got hooked? How many of them played Balatro or Among Us and other “viral” games?

The way to market to these people is to get that one person in a friend group to try something new and sell their friends on it. I used to only play a handful of games too, and back then it was mostly StarCraft and Halo. Then a friend introduced me to FTL, Factorio, and Minecraft (back when the last two launched, not what they are today), and I fell in love with indie games. All it takes sometimes is a single experience to show people what they’re missing.

Second Wind

I took a quick look, and it seems to be a mixed bag of content, from first time experiences with games to meta discussions on what makes parts of games great and interesting. Looking at last dozen or so videos, it’s mostly bigger games like Borderlands, Hollow Knight, and Subnautica. If you play any indie games, you’ll hear about those (and Borderlands isn’t even indie).

I think what I’m looking for is something that goes over the top new games from the last month or something, with deeper dives between those videos.

I’ve found niche games to scratch a certain itch I’ve had just by going to the Steam search and filtering by tags

I’ve done the same, and it’s way more miss than hit. When I finally find a hit, it’s usually a few years old, and is going for a fraction of the launch price.

For any given game, I can usually find a decent review by some random fan on YouTube, but going the other direction is a lot harder.

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