Comment on 9 months after its 1.0 launch flopped, an indie dev just learned that Steam never emailed the 130,000 people who wishlisted its game

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Tonava@sopuli.xyz ⁨1⁩ ⁨day⁩ ago

a lot of gamers categorically refuse to buy a game in early access and wait for the 1.0 release for the “full experience”

I refuse to buy early access games just because if they sell enough, the devs won’t complete the game and it’ll be stuck in the “10 years in development” -phase

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