Comment on 9 months after its 1.0 launch flopped, an indie dev just learned that Steam never emailed the 130,000 people who wishlisted its game

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Pyro@programming.dev ⁨1⁩ ⁨day⁩ ago

Many devs will incrementally update the early-access versions to be close to 1.0 before release. 1.0 doesn’t have to be a massive update, it just signifies the point when the devs think the game is complete.

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