Unity Revenue reporting has always been “self-reported” by users. If they think you’re lying and aren’t on the right license they send the complkance team to make sure you’re giving enough. Unity has no way of knowing installs because as you said it doesn’t connect to Unity.
You don’t download anything separately, the runtime is included with the game.
MrScottyTay@sh.itjust.works 1 year ago
The runtime could be updated with a phone home feature to track the install
RedditWanderer@lemmy.world 1 year ago
No because this goes against GDPR. They aren’t allowed to have anything identifying users “phoning home” without explicit consent/logging into a launcher.
oscar@programming.dev 1 year ago
Couldn’t they just add another ToS checkbox to click when installing the game?
RedditWanderer@lemmy.world 1 year ago
TOS is given through the publisher who would be bound by GDPR by all sorts of regulations about storing that stuff.
MrScottyTay@sh.itjust.works 1 year ago
If it included identifiable information then yeah it would be a breach. This is just using a mac address most likely that will also if they do it right will be hashed client side so even if a bad actor could do something with that info they won’t actually get it anything from it anyway.
RedditWanderer@lemmy.world 1 year ago
Then we just fall back to the issue of them not being able to identify installs, reinstalls, bad actors spoofing the source etc…
If they could track installs properly they would have solved piracy already