Comment on Witch on the Holy Night Game Gets Release on Steam on December 14

<- View Parent
Spectacle8011@lemmy.comfysnug.space ⁨1⁩ ⁨year⁩ ago

Oh right, interesting stuff. Yeah, I’m kinda glad most visual novel developers are so small that DRM is often out of reach, except for digital editions (DMM makes it easy). I thought Mirror Moon required proof of ownership before you could run their patches? I haven’t read any TYPE-MOON stuff, but that was my impression.

I don’t read ANN regularly but that was the source OP posted. And I corroborated it with several other news sources for the PS4/Switch game, as it’s the same localization. That being said…yeah, you’d expect them to have someone who knows Japanese on staff.

While I would love to buy Japanese visual novels directly from Japanese publishers, they’re often encumbered by DRM. The digital edition usually is. With physical editions, you just don’t know (hopefully the new VNDB DRM tag will change that; it’s now in Beta). Western visual novels that retain the Japanese text are often the best way to buy visual novels in Japanese. They are always clearly labelled as containing DRM or not and they rarely do these days.

Oh, well…even if you are biased, hey, at least it’s an improvement! One thing I’m glad about after deciding to learn Japanese is that I don’t need to worry about translation quality. Nonetheless, I’m grateful to fan translations because they were how I got into Japanese media in the first place. Even if most of them weren’t great (and filled with translation notes). I’ve yet to come across a VN writer who can write a good H-Scene…

source
Sort:hotnewtop