PoorYorick@lemmy.world 1 day ago
I want to like this game so bad. On paper it is exactly the kind of game that I love, but trying to play it multi-player with my partner is just an experience in frustration. It seems so perfect for multi-player, but so much of the interface just seems setup for one player only.
paraphrand@lemmy.world 1 day ago
The UI design has always been a weak point in the game. Through all the revisions.
dual_sport_dork@lemmy.world 1 day ago
It really says something that like the first mod that was ever published after release was the one that eliminates the damn hold-to-confirm mechanic that is on every. Single. Stupid. Interaction. (At least this became an official feature and you can natively disable it on most interaction prompts now.)
The fact that basically none of the inventory and crafting screens are consistent with each other is one of the main things that still bugs the hell out of me with NMS. Especially when you’re using refiners and so forth, because the dumb popup they give you that only shows you like four options at a time doesn’t even arrange the items within it in the same order as they are in your main inventory. They should have just stolen the paradigm from Minecraft and used it for everything.
paraphrand@lemmy.world 18 hours ago
They took all the wrong lessons from the Destiny UI. (I find the Destiny version to be fine.)