Comment on Elden Ring on Switch 2 Is a Disaster in Handheld Mode - IGN
jjjalljs@ttrpg.network 3 days agoUsing a tower shield and poke weapon was the easiest playthrough of the game I’ve done. Easiest of all the from soft games I’ve played, even. The final boss went down in 4 minutes and I barely had to heal.
I think a problem some people get with these games is they have a sort of tunnel vision. They’ll have a scimitar and lose to the boss lose to the boss lose to the boss, and they don’t really consider trying something else.
MotoAsh@lemmy.world 3 days ago
Back when game design was an actual artform, having a boss who’s easy with one build but terrible against another up-to-then valid build indicates BAD GZME DESIGN, but suddenly when it’s Fromsoft making the amateur failures, it’s Perfectly As Designed™.
jjjalljs@ttrpg.network 3 days ago
Yes, for example, famously pokemon with the elemental gyms was bad design. You should totally be able to use your fire pokemon to fight the fire gym. /s
And certainly no other game has something like a fire elemental boss that you can’t use fire on.
There’s just such a contingent of people who get off on hating from soft. It’s tedious as heck
MotoAsh@lemmy.world 3 days ago
Come now, Fromsoft’s design flaws go far deeper than “fire beat water”. Don’t strawman things you supposedly respect.
jjjalljs@ttrpg.network 3 days ago
Your post was nonsense. “You can’t have a boss that is strong against something else that used to work” is a stupid design “rule” you made up. Like every game that has meaningfully different builds is going to have parts that are easier or harder for a build.