Comment on new Star Trek Voyager videogame: Across the Unknown
cerebralhawks@lemmy.dbzer0.com 2 days ago
Loved Voyager but feel like Elite Force was about the only good Trek game. I also don’t feel like the games I like are conductive to what Star Trek is about. Starfield came close and could have been that game. Constellation has a lot of similar ideals to the Federation but they’re so generically good, that you get into situations like, pirates have taken over a ship, you have to disable the shields, dock — no transporters here — and board, and you can shoot the pirates and you’re fine, but shoot their leader and they all hate you for some reason? There’s no diplomatic solution, the leader is trying to kill you just like the rest. Easy solution, don’t travel with Constellation but then what’s the point? Maybe with mods… but that excludes something like 90% of the players.
Soupbreaker@lemmy.world 13 hours ago
I enjoyed Elite Force, but it’s more actiony than I want my Trek games to be. My favorites have always been the ones that try to put you into an episode—Judgment Rites, ST: 25th Anniversary, A Final Unity, and Resurgence. I think the adventure genre is a much better match with the franchise than strategy or action. Sadly, that doesn’t seem to be the direction they’re going with this Voyager game.
julian@community.nodebb.org 4 hours ago
oh gosh judgement rites... the fact they built a full on 2D dogfight simulator in that game was epic.
I got good enough at it that I could shoot down Trelane.
Spoiler alert — it didn't matter, he stranded you on the planet anyway.
cerebralhawks@lemmy.dbzer0.com 8 hours ago
My first Star Trek game was on the Amiga, and it used the TOS crew/ship. I couldn’t get anywhere in it. Maybe I wasn’t old/smart enough for it.
I agree that a Star Trek game shouldn’t be all action, that’s just the kind of game I want to play.
I really don’t care for the Call of Duty games, but one set in a Starfleet combat situation would be awesome.
Starfield could have been a good Star Trek game without the branding, but it mostly sucked.