Comment on Open source community figures out problems with performance in Starfield
Red_October@lemmy.world 1 year agoIt really would have. Considering that my loading screens are scarcely longer than those sequences anyway it could have, should have been nearly seamless.
avater@lemmy.world 1 year ago
are you on pc? Normally my loading screens last about 2-3 seconds, which is really short and a reason that I dont mind them that much
Jakeroxs@sh.itjust.works 1 year ago
I think that’s what he means, he could load faster if the animation didn’t exist and instead of using the time for the animation to load, you get the animation then a loading screen.