My average latency on Starlink over the past year is 32 ms. It varies throughout the day from around 20 to 40 ms.
If you are getting 90ms on fiber, you are either pinging a server that’s a long ways away or something is very wrong.
Comment on SpaceX says states should dump fiber plans, give all grant money to Starlink
paraphrand@lemmy.world 2 weeks agoSo if my ping is currently 90ms, it’ll become 900ms - 4.5s?
My average latency on Starlink over the past year is 32 ms. It varies throughout the day from around 20 to 40 ms.
If you are getting 90ms on fiber, you are either pinging a server that’s a long ways away or something is very wrong.
If you look at the rest of the comments, you’ll see I was taking about my ping in a game. Not my shortest path to a nearby server.
pennomi@lemmy.world 2 weeks ago
Probably no. Your ping is abnormally high for fiber, I’d expect a sub 10ms ping for you.
paraphrand@lemmy.world 2 weeks ago
That makes a lot of assumptions about what I am pinging, and the networking context.
In my case I was quoting my average ping in VRChat.
Anivia@feddit.org 2 weeks ago
Yes, your understanding is fundamentally flawed. Starlink add a fixed latency on top, if you ping to a server was 2ms with fiber and 52ms with starlink, then your ping to a server that would be 100ms with fiber would be 150ms with starlink
corsicanguppy@lemmy.ca 2 weeks ago
traceroute
liketraceroute cnn com
ctrl-c
at the third line.Don’t try to ping UK.battle.net or your numbers will be skewed by everything in between.
paraphrand@lemmy.world 2 weeks ago
About 5ms.
Based on the various replies, it sounds like the poster I was originally replying to does not mean pings in any context.
They just mean in this context. Along optimal routes. Right?
pennomi@lemmy.world 2 weeks ago
Of course. Still, an exception doesn’t disprove expected averages.
paraphrand@lemmy.world 2 weeks ago
So you were only talking about when testing with ideal servers? Why is my example an exception? Are all games an exception?
xthexder@l.sw0.com 2 weeks ago
You’re probably really far away from the VR Chat server. Try pinging Google or Cloudflare, which will tell you ping to the nearest datacenter (a rough estimate of ping caused by your local ISP).
paraphrand@lemmy.world 2 weeks ago
It depends on the instance (people can make them in 4 regions of the world) but 90ms is common for US west and east.
Cloudflare.com: 5ms Google.com: 24ms