The newer zelda games are interesting since you can see how the world has changed between botw and totk, but on the macro scale you’re definitely right. Most zelda games have formula of “all is well, bad guy appears to threaten realm, link saves the day, back to normal”. BOTW was an interesting way to change that formula - hyrule isn’t restored after you beat ganon, but things change with new settlements being formed and so on in totk
Comment on Games Where Nothing Happens (SPOILERS for various game plots)
yesman@lemmy.world 3 days ago
Every Zelda game is a sisyphean adventure where you never really defeat the evil or restore Hyrule, you just reset the board for the next evil apocalypse.
UltraMagnus@startrek.website 1 day ago
JackbyDev@programming.dev 3 days ago
Except there are consequences for failure. See the timeline split stuff.