Comment on Weekly Recommendations Thread: What are you playing this week?
caut_R@lemmy.world 10 hours agoI think you’ll like SnS then. It‘s about 80% Soulslike and 20% Metroidvania.
It‘s a game where you can tell that they played Dark Souls and thought „We really wanna make that as well.“ Armor‘s practically useless, you‘re just looking for the most OP rings and weapon movesets - just like in Souls games.
It‘s a game with lots of love and little budget, with lots of things to find and things to fight if you look around.
This is all just my opinion being maybe 20% into the game so far, though.
Coelacanth@feddit.nu 9 hours ago
Is there a lot of platforming? I’m about 70% of the way through Blasphemous at the moment and that’s been by far the worst part. I’m not really a platformer guy (I’ve avoided Hollow Knight for a reason), and one thing I loved about Mandragora was how little platforming there was, and how easy the platforming that did exist was.
caut_R@lemmy.world 8 hours ago
That‘s hard to gauge since I haven‘t played Blasphemous or Mandragora and there certainly is some platforming but I can‘t say if it‘s to an extent you‘d tolerate or not. I personally haven‘t broken a sweat so far, it‘s only been some jumping over gaps and the odd breaking platform (essentially platforming on a mild timer) nothing precise if that helps?
I‘d say you have to do some mild platforming somewhat frequently though, at least in the parts I‘ve been.
It’s been nothing like Hollow Knight in that regard, I can promise that much.
Coelacanth@feddit.nu 7 hours ago
Sounds good, thank you! That sounds about the same as Mandragora. I think Blasphemous having clunky controls and janky detection for hitboxes and ledge grabs etc makes it a lot worse - plus some very annoying enemy placement that can lead to some very cheap feeling unfun deaths. Also there is a lot more platforming sections in it. The actual bosses haven’t been bad at all.