They had a lot of good ideas in Unity. It’s such a shame that its poor launch basically single-handedly caused Ubisoft to pivot into the RPG style AC games instead.
Even though the controls are somewhat clunky, the concept of the free run up/down in Unity is amazing, and could have ended up being truly stellar had they continued to work on it. When you get it to work in Unity and you string together a nice parkour sequence you feel like a million bucks. The animations are just the best in the series, and Paris is the best AC city they ever created (and it’s not close).
BurntWits@sh.itjust.works 3 weeks ago
I just checked, the mod I was referring to is ACUFixes.
Yeah customization was good in that game, I also seem to remember liking customization in Syndicate but I can’t remember it now.
Zahille7@lemmy.world 3 weeks ago
So I’ve played with that mod now for about a day, and it’s really nice. The toggleable hood is a very nice touch, being able to shoot or drop bombs almost whenever is amazing, and they fixed the window thing.
I play this game almost exclusively with a controller, so I can’t really take “full” advantage of the mod, but a lot of the parkour stuff still translates as it’s just a different button map.
I also got a cloth physics mod to fix the stuff/heavy cloth physics, and it’s just an absolutely incredible feeling to have the long coats actually flowing when you move again.
BurntWits@sh.itjust.works 3 weeks ago
Oh good, I’m glad I recommended it then. I’ll have to try the mod when I next play Unity. No idea when that’ll be though.