massive_bereavement@fedia.io 1 week ago The problem I have with most car/console/etc fix games is that there is no challenge or strategy beyond figuring out the puzzle sequence.
Plus they often add a slow work penalty at the beginning so you can upgrade your tools, but the whole thing just makes the first hours miserable.
theyllneverfindmehere@lemmy.world 6 days ago
Well said. One of the games I really liked short of related recently was Hardspace: Ship breaker. The tools start off fine and really get better at about the same pace as your skill.
BrokenToY@lemmy.world 6 days ago
A prime example of ‘industrial cozy’.