theyllneverfindmehere
@theyllneverfindmehere@lemmy.world
- Comment on Fix up towering robots while battle rages outside in Bay 12: Mech Repair, a first-person job sim with some handsome heavy duty analog tech 6 days ago:
Well said. One of the games I really liked short of related recently was Hardspace: Ship breaker. The tools start off fine and really get better at about the same pace as your skill.
- Comment on Fix up towering robots while battle rages outside in Bay 12: Mech Repair, a first-person job sim with some handsome heavy duty analog tech 1 week ago:
I saw the “trailer” a few days ago. It looked underwhelming. I hope I’m wrong but it really came off like it might be slop. There was no gameplay. What was shown was EXTREMELY generic. The thing that turned me off the most is that for a game about fixing mechs in a workshop their idea was to have one “multi-tool” that could do everything.
Maybe I’m wrong and I hope I am but sadly these days I find it more important than ever to be skeptical.
- Comment on Self-Host Weekly (23 October 2026) 2 weeks ago:
Lately I’m stuck in a loop of “oh hey a cool project, oh it’s vibe coded, well fuck that” over and over again.
- Comment on Self-hosted fully working ST:TNG voice computer interface 3 months ago:
This is cool as heck. Can you share the details at some point?